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Break Dance Breakdance | |
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Developer(s) | Beck-Tech[1][2] |
Publisher(s) |
|
Designer(s) | Stephen Beck |
Platform(s) | Commodore 64[3] |
Release | |
Genre(s) | Sports |
Mode(s) | Single-player[4] Multiplayer[4] |
Break Dance (also known as Breakdance) is a Commodore 64rhythm game that relies on players making dancing moves that resemble the classic game Simon says.[3] The game capitalized on early 1980s-era b-boying, which was a popular trend in American culture.[5] The game was inspired by the films Flashdance and Beat Street.[6]The complete book of running fixx pdf writer.
Gameplay[edit]
A computer character performs a pattern of five break dancing moves that must be copied by the player. One new move is added to every round, making the game more complicated as the player progresses through each stage.[3]
See also[edit]
References[edit]
- ^'Additional game release information'. GameFAQs. Retrieved 2011-03-25.Cite web requires
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(help) - ^'Developer information'. Allgame. Retrieved 2011-03-26.Cite web requires
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(help) - ^ abc'Platform information'. MobyGames. Archived from the original on 2010-09-05. Retrieved 2011-03-26.Cite uses deprecated parameter
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(help); Cite web requireswebsite=
(help) - ^ ab'Stadium 64 - Manuals Archives'. Stadium 64. Retrieved 2011-03-25.Cite web requires
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(help) - ^'Developer information'. In the 80s. Retrieved 2011-03-26.Cite web requires
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(help) - ^Onosko, Tim (1985). Steve Beck: Renaissance Man of the Future. Commodore Microcomputers.